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dc.contributor.authorSevim, Halil
dc.contributor.authorDemirkan, Özlem
dc.date.accessioned2019-07-10T12:16:15Z
dc.date.available2019-07-10T12:16:15Z
dc.date.issued2017
dc.identifier.urihttps://hdl.handle.net/20.500.12498/1121
dc.description.abstractThe hologram is a hallucinative image that produced virtually in yellow spot (macula lutea) and embedded in the physical environment with the help of photons. The hardware that creates hallucinative image is a portable head mounted holographic platform computer. The holographic platform computer senses the physical environment with the help of integrated cameras, sensors and lenses on it. The computer processes the information of the physical environment and integrates the information of the virtual environment into the physical environment and presents a holographic image to the user. In this way, it is possible to perceive the virtual environment which embedded in the physical environment and interact with the virtual environment. Space perception is an important influence on designing and taking the final decisions in the architectural design process. In this work, firstly, the design ideas are expressed as sketches and technical drawings in the 2D digital platform. Secondly, 2D technical drawings transformed into 3D virtual models with the help of solid modelling programs. The virtual models have information about the physical environment such as light, color and texture. In this way, physical environment data is visualized in the virtual environment. Finally, produced models were modified, changes were made to the form and materials in the virtual environment to maximize the reality of virtual model. In this context, it is aimed to research the effects of the holographic platform on the architectural design process. It is possible for designers, physically located in different locations, to co-exist virtually at the holographic platform at the same time and make modifications on the design. It is also possible for people in different disciplines who take part in the architectural design process to come together at the holographic platform to exchange ideas, design and work together at the same time. It is possible to produce solutions by interfering with the problems that may arise during and after the design process. By using the holographic platform as a method in the architectural design process, it is possible to experience the ideas on the physical scale which have a direct effect on the perception. It is possible to experience the idea of architectural design at 1/1 scale when it is still in design process and to be able to reshape the design according to the ideas of experienced individual. By this means, the necessary modifications can be recognized and can be made at the design process. With using of the holographic platform in the architectural design process, the physical conditions have not been an obstacle to the cooperative work, high amount of profits has been gained economically and the time required to take final decisions of the design has been minimized.en_US
dc.language.isoenen_US
dc.publisher3rd International Conference on New Trends in Architecture and Interior Designen_US
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United States*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/*
dc.subjectDesign processen_US
dc.subjecthallucinativeen_US
dc.subjecthologramen_US
dc.subjectphysical environmenten_US
dc.subjectvirtual environmenten_US
dc.titleHALLUCINATIVE PERCEPTION IN ARCHITECTURE AND EFFECTS OF HOLOGRAPHIC PLATFORM ON DESIGN PROCESSen_US
dc.typeConference Paperen_US


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Attribution-NonCommercial-NoDerivs 3.0 United States
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 United States